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Xbox Saves Physint After PlayStation Ends Collaboration with Kojima Productions
11.09.2026 By Paweł Kiśluk 3 min ...

Xbox Saves Physint After PlayStation Ends Collaboration with Kojima Productions

PlayStation has terminated its partnership with Kojima Productions on the stealth game Physint, but Xbox has swiftly stepped in to rescue the ambitious project

In a surprising turn of events in the gaming industry, PlayStation has decided to end its collaboration with Kojima Productions on the highly anticipated stealth game Physint. However, Xbox quickly reacted and took up the rescue of the project.

Asha Sharma, President of Xbox, said, "We are honored that Kojima-san chose Xbox as a partner to collaborate on Physint. His ambition to challenge conventions reflects the kind of creativity we want to support at Xbox."

While PlayStation did not give an official reason for ending support for Physint, Kojima revealed more details on his blog. According to him, PlayStation canceled the game in mid-June, and the new collaboration with Xbox was made possible by the studio's determination to see the project through despite the setback.

Physint was one of two projects that Kojima Productions was working on in partnership with PlayStation. The second is Death Stranding 2, a sequel to the 2019 game. Now, both these titles will be co-developed by Kojima with Xbox, marking a significant change in Kojima's long history with PlayStation.

PlayStation's decision to abandon Physint has sparked a wave of speculation among gamers. Some suggest it could be a result of tensions between Kojima and Sony, while others propose it might be a strategic move by PlayStation to reserve greater support for Death Stranding 2.

In the meantime, Xbox seems keen to collaborate with Kojima. The company has provided support for both his projects and expressed enthusiasm for his creative approach.

Although not yet known for a specific release date, Physint is of interest as the next work of Hideo Kojima, the creator of excellent games such as Metal Gear Solid and Death Stranding. Its move to Xbox platforms may be a cause for celebration for many fans, especially given the increasingly common exclusivity of titles on different platforms. The collaboration with Xbox may also open up new possibilities for Kojima, allowing him to experiment with cloud technology or other innovations that the platform offers.

It's also worth noting that this change affects not only the future of Physint but also that of Death Stranding 2. The extension of Kojima's collaboration with Xbox could mean that both games may benefit from greater support and resources, which could translate into the quality of the final products.

Ultimately, PlayStation's decision to end the collaboration on Physint and Xbox's swift reaction open a new chapter in the history of Kojima Productions. Only time will tell how this change will impact the studio's future titles and the gaming market in general.

In economic terms, it is worth adding that AAA games, such as those created by Kojima, often range in price from 350-450 PLN in 2026, reflecting the high investments in their production and the expectations of fans.

What do you think?

FAQ

Why did PlayStation end the collaboration on Physint?

PlayStation did not give an official reason for ending support for Physint. Kojima only revealed that the decision was made in mid-June.

Will both of Kojima's projects now be released on Xbox?

Yes, both of Kojima's upcoming titles, including Death Stranding 2 and Physint, will be co-developed with Xbox and released on Xbox Series X/S and PC platforms.

What impact could this change have on Kojima's future projects?

This change may indicate greater independence for Kojima and his desire to experiment with new platforms. It could also lead to further collaboration between Kojima Productions and Xbox in the future.

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About the Author

Paweł Kiśluk

Game enthusiast, developer, and creator of kvikee.com. He has been following gaming industry trends for years, blending technology with pure entertainment.
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