The Witcher 4: Project Polaris — Secrets, Technology, and the Future of a New Saga
A new Witcher epic is on the horizon. Project Polaris is an ambitious undertaking by CD Projekt RED, which once again bets everything on one card. Can they create a work that not only meets fan expectations but also revolutionizes the gaming industry
Let's stick to the facts, as the rumor mill is spinning faster than a drowner in a whirlpool. CD Projekt RED has officially closed the chapter on their proprietary REDengine, moving to Unreal Engine 5. This is a strategic pivot designed to avoid the technical nightmares that plagued Cyberpunk 2077 at launch. Moving to Epic Games' tech is not just a visual upgrade; it's a fundamental change in workflow, aimed at building complex, interactive open worlds with better stability.
| Title | The Witcher 4 / The Witcher 4 (Project Polaris) |
| Genre | Action RPG |
| Developer | CD Projekt RED |
| Publisher | CD Projekt |
| Release Date | Expected: Around 2026–2027 |
| Platforms | PC, PlayStation 5, Xbox Series X/S |
| Cover Image | Playground Games |
Najważniejsze informacje w pigułce:
- Official switch to Unreal Engine 5.
- Potential new character associated with the School of the Lynx.
- End of the era of Geralt as the main character.
What do we actually know about Project Polaris?
The million-dollar question: who is the protagonist? While fans are clamoring for Geralt's return, the studio is clearly aiming for a fresh start. All roads lead to the School of the Lynx. The medallion seen in the official teaser bears no resemblance to the known schools (Wolf, Cat, or Griffin). This suggests that Polaris might offer a completely new perspective, possibly even featuring a character creator, which would be a massive revolution for the franchise.
It is worth noting that the development team consists of veterans who worked on The Witcher 3, which acts as a guarantee that the