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Fortnite Sucks In Super Meat Boy, Slay the Spire 2 Smashes Records – A Week of Surprises
16.03.2026 By Paweł Kiśluk 3 min ...

Fortnite Sucks In Super Meat Boy, Slay the Spire 2 Smashes Records – A Week of Surprises

Epic Games ushers in a new era of crossovers, buying games on the EGS will now grant Fortnite skins. Meanwhile, Slay the Spire 2 sells at a staggering pace, and the community raises alarms about malware on Steam.

Super Meat Boy Jumps Into Fortnite – Just the Beginning of a Massive Collaboration Strategy

Epic Games continues to expand its collaboration engine. After teasing a partnership with Super Meat Boy 3D that featured three juicy raw‑meat emojis, it became clear that the classic platformer will join the Fortnite ecosystem. This isn’t a one‑off crossover – it signals a new era where indie titles and AAA blockbusters promote each other.

Steve Allison, head of the Epic Games Store, announced in January an ambitious target: up to 100 promotions per year. In practice, buying selected games – for example the upcoming Resident Evil Requiem or Crimson Desert – unlocks a unique skin, back‑bling or emote for Fortnite. This gives players a tangible incentive to choose the Epic storefront, while developers gain an extra channel to reach millions of users.

Such cross‑promotions boost player retention and extend the lifecycle of both the partner title and Fortnite. Market analyses suggest that similar campaigns can increase cross‑promotional revenue by 15‑20 % within the first three months after launch.

Beyond the numbers, the strategy creates a virtuous loop: indie developers receive exposure, Epic secures more traffic, and Fortnite stays fresh with a constant stream of new cosmetics.

Slay the Spire 2: The Early Access Juggernaut

While Epic battles for digital‑distribution market share, indie studio Mega Crit proves that a great game can thrive without massive ad spend. Slay the Spire 2, the sequel to the legendary roguelike deck‑builder, has sold a staggering 3 million copies in its first week of Early Access. That’s a figure most AAA studios only dream of.

Why the hype? A deep deck‑building mechanic, branching story paths, and a dynamic difficulty system that adapts to player skill. The developers also introduced seasonal events that regularly add new cards and challenges, keeping the community engaged.

Even in development, the game hit a major snag – an exploit allowing health values to reach a billion points. Mega Crit promised a quick patch to close the loophole and restore balance. The community’s rapid response shows a high level of engagement and a willingness to collaborate with the devs.

Looking ahead, Mega Crit plans to add a multiplayer co‑op mode and thematic expansions, aiming to sustain sales momentum after the full launch.

The Dark Side of Steam: FBI Hunts Malware

Not all news is positive. The FBI has launched an investigation into games on Steam that are distributing malware. Suspect titles include BlockBlasters, Chemia, and PirateFi. The agency is urging anyone who downloaded these games between May 2024 and January 2026 to come forward as victims.

This incident highlights that even the largest digital platforms are not immune to threats. Although infected games represent a tiny fraction of Steam’s library, their presence erodes user trust and raises questions about the effectiveness of pre‑publication verification. Valve has pledged to strengthen its file‑scanning system and work closely with law‑enforcement to reduce future risks.

The AI Debate: Voices from Industry Veterans

Artificial intelligence continues to spark heated debate. Jeff Kaplan, former Blizzard boss and Overwatch creator, called current AI solutions a "hot mess" and "over‑confident in what it tries to deliver." Meanwhile, Garry Newman, creator of Garry's Mod, likened over‑reliance on AI in programming to watching too much adult content – warning that it can lead to atrophy of the creative "muscle."

Embark Studios (known for Arc Raiders) admitted they re‑recorded AI‑generated voice lines, emphasizing that "a real professional actor is better than AI." This underscores the consensus that AI should assist, not replace human creativity.

Experts agree AI can accelerate prototyping, generate placeholder assets, and streamline testing, but core design and artistic decisions still require human intuition and nuance.

What do you think?

FAQ

  • How can I obtain the Super Meat Boy skins in Fortnite? – Purchase the featured title on the Epic Games Store during the promotion period. After purchase, you’ll receive a code that automatically unlocks the skin in Fortnite.
  • Will Slay the Spire 2 be released on consoles? – Yes. After Early Access ends, the game will launch on PlayStation 5, Xbox Series X|S, and Nintendo Switch.
  • What should I do if I downloaded one of the flagged Steam games? – Report the incident via Steam Support and file a complaint with the FBI’s Internet Crime Complaint Center (IC3). Remove the game and run a full antivirus scan.
  • Can AI replace voice actors in games? – Current technology still falls short of human performance in delivering emotion and nuance. AI serves as a useful tool, but it is not a full replacement for professional talent.
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About the Author

Paweł Kiśluk

Game enthusiast, developer, and creator of kvikee.com. He has been following gaming industry trends for years, blending technology with pure entertainment.
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